# Getting Started

After installing Tex Packer through the Epic Games Launcher, open your project and enable the plugin in:\
`Edit → Plugins → TexPacker`

<div align="left"><figure><img src="/files/JmGFkN426s2cSsBslUql" alt="" width="444"><figcaption></figcaption></figure></div>

<figure><img src="/files/rHPYwzTh06qIveDoBG1N" alt=""><figcaption></figcaption></figure>

Restart the project after enabling the plugin.

Tex Packer will become available in two places:

* `Tools → Texture Packer` — Access all UI packing modes

<div align="left"><figure><img src="/files/3VMSaRXrxCHs2xhTXSoX" alt="" width="404"><figcaption></figcaption></figure></div>

* `Content Browser → Right Click on selected textures → Repack Textures` - Quickly run packing operations directly from selected textures

<div align="left"><figure><img src="/files/b3yVMx88I8AQlAzT67OL" alt=""><figcaption></figcaption></figure></div>

You are now ready to start working with texture packing workflows.


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# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://docs.nautilusgs.com/getting-started.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
